3ds Max is the leading 3D modeling, animation, and rendering solution for artists, schools, and production environments. The unique tutorial approach of this book permits readers to learn essential techniques that every 3D artist needs to create CG environments by recreating the earth’s elements of earth, air, fire and water. No extra plug-ins are required to perform the exercises. Draper studies the real world and then simulates it with 3ds Max -a unique approach that reflects classical art training.
The companion web site includes all of the tutorials from the previous two editions, only available to purchasers of this 3rd edition – plus all new tutorials of the current edition. It’s like getting 3 books in one!
–”This book is the definitive text on 3ds Max effects using Particles and Dynamics….Pete sets the standard.” Mark Gerhard, M&E Applications Engineer, Imaginit Technologies, USA.
–Draper is award-winning Max luminary, was nominated this year for an Autodesk Max Master Award 2007 (at SIGGRAPH).
–Official Autodesk Max Techniques book: co-published with Autodesk Media and Entertainment.
–Packed with 4-color illustrations that direct and inspire the reader – the book has received rave reviews both online and in industry magazines; it’s also recommended reading for several CG university courses.
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