3dtotal – Gothic Church – 3DS Max | 570 MB
This 76-page eBook provides a detailed account of building, texturing and lighting the interior of a Gothic church based upon a concept painting. This series begins with the key principles and techniques used to model the environment before moving on to a chapter dedicated to creating a gargoyle in ZBrush – the focal point in the scene. Here the author starts by creating a rough body using ZSpheres and move through the numerous sculpting phases, modeling the details for each part of the character and highlighting the various brushes and tools used throughout. The final chapters cover texturing, lighting and rendering the scene, along with post-production in Photoshop and culminate in a stylish 3D version of the original concept.
3dtotal – Gothic Church – 3DS Max New Updated Soft
All Folder Collections: 3dtotal – Gothic Church – 3DS Max New Updated Soft
Comments
Leave a comment Trackback