Unity3d Pro 3.0.0f5
Unity3d Pro 3.0.0f5 | 446 MB


about: A comprehensive software platform for developing mobile games and full 3D application that provides developers with all the modern tools to complete the work on projects.
Unity Technologies company organized in 2005 in Denmark, currently headquartered in Copenhagen and offices in USA, Denmark, Britain, Lithuania. Company Unity Technologies is a provider of software for developing 3D-games, and opens up new possibilities for creating a functional online content, as well as provides tools for game developers and experts in visualization to create a better 3D-content for the Internet, PC, iPhone and Wii.
Unity3D – a professional tool for game development, and various 3D applications. Created in the project editor are running Windows, iPhone, Wii and other platforms, as well as a platform-independent web-player Unity (connected to the browser as a plugin). Unity3D supports all versions of DirectX and OpenGL, and allows you to create games from casual games and finishing with shooters and MMO projects. Unity can be programmed in three languages – Java, C #, Boo.

One of the advantages of the new version of the engine Unity3d is support for the web-client when the game goes right into the browser on Windows, the user need only install a special plugin. Until recently Unity3d was one of the few engines, fully supports the iPhone platform and the Nintendo Wii.
The new version of the engine further extends the list of platforms. Support for iPhone / iPod extended to the latest gadgets from Aplle iPad. There is support for the Xbox 360 and PlayStation 3, including the work of the built-in browser console. Not ignored and the new mobile platform – Android from Google.

“Filling” the engine has also undergone a radical processing, now Unity Engine 3 supports deferred (deferred) rendering. At the core of the engine featured two licensed technologies: simulation of global illumination «Beast», in use at Mirror `s Edge, and early z-culling« Umbra ». Has also been redesigned sound system, adding reverb effects, programmable filters, and editable decay curves, and the support of Physics eXtensions helped much to improve the physical model.

Overview of the major innovations in Unity3d 3.0:

- Deferred Rendering
The system of separate lighting (cutting-edge deferred lighting system), which can be used in the scene hundreds of light sources and practically do not lose productivity. G-Buffers also opens up opportunities for high-end effects without compromising performance.
- Beast Lightmapping
Technology used in games such as: Mirror’s Edge and Killzone 2 will significantly improve the image and speed up performance.
- Occlusion Culling
The licensed system is # 1 among Occlusion Culling technology in the world to improve the performance not only on mobile DEVICE, but also on their computers.
- Source-level Debugging
New Tool – Visual Debugging, much easier to edit.
- Audio Magic
Built-in support Reverb Zones, filters, tracker files and many other amenities. The same will be submitted to editable curves to control most of the audio settings that will provide absolute control over audiookruzheniem.
- Project Browser
Will greatly help facilitate the work on large projects.

- Need For Speed ?? Electronic Arts (??????)
- FUSIONFALL (?????????? ????)
- Interstellarmarines (?????????? ?????????????? ?? Unreal Engine)
- Star Wars: The Quest for R2-D2 ??? LEGO.
- Paper Moon
- Foreign Legion: Buckets of Blood
- Metal Blast
- Zombieville USA (iPhone)
- Max and the Magic Marker (Wii ? PC)

http://www.fileserve.com/file/VJ7mqBV/u3d3.part1.rar
http://www.fileserve.com/file/t6Jmp4r/u3d3.part2.rar
http://www.fileserve.com/file/g4JcufU/u3d3.part3.rar